Constructors
constructor
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Parameters
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Default value root: RootNode = new RootNode()
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Default value camera: Camera = new Camera()
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Default value phong: PhongSettings = new PhongSettings()
Properties
camera
phong
root
Methods
updateAnimations
- updateAnimations(delta: number): void
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Parameters
Returns void
Static Private addChild
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Parameters
Returns void
Static Private cameraNode
- cameraNode(o: INode): o is CameraNode
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Parameters
Returns o is CameraNode
Static clone
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Parameters
Static Private geoNode
- geoNode(o: INode): o is GeometryNode
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Parameters
Returns o is GeometryNode
Static Private lightNode
- lightNode(o: INode): o is LightNode
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Parameters
Returns o is LightNode
SceneGraph that represents our Scene.