The animations attached to this node.
Nodes after Geometry. Empty since its a Leafnode.
Key of the geometry saved in the GeometryManager.
The initial transformation of the node without animations.
Implementation of the accept part of the visitor pattern.
Renderer to traverse the scenegraph.
Attaches a new animation to this node.
Key of the animation to attach.
Returns static false cause there are no nodes to remove.
Node to remove.
Generated using TypeDoc
Represents a Geometry in the Scenegraph.