The animations attached to this node.
Nodes after Camera. Empty since its a Leafnode.
Field of view of the camera in radians.
The id of the camera.
The initial transformation of the node without animations.
Implementation of the accept part of the visitor pattern.
Renderer to traverse the scenegraph.
Attaches a new animation to this node.
Key of the animation to attach.
Returns static false cause there are no nodes to remove.
Node to remove.
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Represents a Camera in the Scenegraph.